Archive for the ‘OpenSL ES’ Category

OpenSL ES Interview with Nathan Charles from Khronos Group

Thursday, November 15th, 2007

Gamesondeck.com recently published my interview with Nathan Charles from the Khronos group, regarding the new OpenSL ES sound api specification for mobile devices such as phones and personal media players. Khronos is the organization behind the industry standard OpenGL graphics api specification.

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